Changes & Rebalances

/!\ Temporary presentation - Need to be updated /!\

=General=

Gameplay

 * DLC Leveled List Integration is integrated to Wasteland Imports.
 * You have now a 10% chance to find an Ice Cold drink inside a Prewar Ice Cooler.
 * All chems now have a base maximum duration of 5 minutes.
 * All cooked food now have a maximum duration of 8 to 12 minutes.

Other

 * Renamed some of the ammo types to match their FNV counterpart.
 * Ammo boxes has been retextured to look like their FNV counterpart.
 * Reworked shape and textures of the bottlecaps.
 * Added a new category for the original Nuka-Cola recipes to the Soda-Mixer Station.
 * Vims are now craftable at any Soda-Mixer Station (instead of the Cooking Station).
 * Radscorpion Stinger now has a new model (similar to FO3/FNV).
 * Orange, Quantum, Quartz and Victory Soda-Mixer stations are now unlocked after you completed "Taken For A Ride" quest.
 * Reorganized Syringes, Nuka-Nuke, Modified Bowling, Weaponized Nuka-Cola and Acid Concentrate into Ammo category.
 * Syringe recipes now gives you 5 Syringes.
 * Weaponized Nuka-Cola recipes now gives you 5 Ammo.
 * Acid Concentrate recipes now gives you 20 Ammo.
 * Super Mutant Suicider now use an actual Mini Nuke instead of the Liberty Prime’s Mark 28 warheads.

=Chems & Meds=

Addictol

 * Reduced the chance to find Addictol in the vendor inventory.

Bloodpacks

 * Bloodpack, Irradiated Bloodpack and Glowing Bloodpack are now influenced by the Cannibal Perk.
 * Bloodpack and Irradiated Bloodpack now restore 25 HP.
 * Glowing Bloodpack now gives +50 Rad Resistance.

Jet

 * Jet effect duration has been reduced to 5 seconds.

MedX

 * MedX no longer protects against poison.
 * MedX now cost 40 Caps.

Mentats

 * Berry Mentats, Grape Mentats and Orange Mentats now have a custom texture to differentiate them from the regular Mentats.
 * Reduced chance of addiction to 5%.

Psycho

 * Psycho no longer protects against damage.
 * Psycho now cost 30 Caps.
 * Psycho recipe changed to 1 Acid, 1 Plastic, 2 Steel and 2 Hubflowers.

RadAway

 * RadAway now cost 40 caps.

Skeeto Spit

 * Skeeto Spit recipe changed to 1 Plastic, 1 Blood Sac and 1 Bloodleaf. Chemist Rank 1.

Stealth Boy

 * Stealth Boy now has a duration of 1 minute (instead of 30 seconds).

Stimpaks

 * In Normal Mode, Stimpak recipe now requires Chemist level 1.
 * Reduced the number of stimpaks that can be looted and found in the vendor inventory.
 * In Survival Mode, Stimpak no longer heals your cripled limbs, except your legs (+5 pts each) so you aren't stuck if you haven't any Hydra or Doctor's Bag in your inventory.

Ultra Jet

 * Ultra Jet recipe changed to 1 Antiseptic, 1 Sugar Bombs and 1 Jet.

X-111 Compound

 * X-111 Compound now cost 80 caps

Other

 * Berry Mentats, Grape Mentats, Orange Mentats, Buffjet, Bufftats, Psychojet, Psychobuff and Psychotats recipes now require Chemist Rank 1.
 * Jet addiction changed to -1 AGI and -1 CHR.
 * Ultra Jet addiction changed to -2 AGI, -2 STR and -1 PER.
 * Mentats addiction changed to - 1 CHR and -1 PER.
 * Psycho addiction changed to -1 END and -1 PER.

=Food & Drink=

Dirty Wastelander

 * Dirty Wastelander now has a custom model.

Nuka-Cola

 * All Nuka-Cola now have 5% chance of addiction.
 * Nuka-Cola Quantum now have 10% chance of addiction.
 * All bottles of Nuka Cola now have a capsule with the brand written on it.
 * Fixed the Nuka Cola Quantum glow texture.
 * General rebalance of Nuka-Cola, especially the Nuka-Cola mixes from Nuka World.
 * Nuka Cola Quartz, Victory, Orange, Grape, Wild and Black are now occasionally sold by merchant in the Commonwealth.

Refreshing Beverage

 * Refreshing Beverage is now craftable at the cooking station.
 * New effects: +25 Max HP for 4 minutes and +35 HP.
 * New recipe: 1 Mutfruit, 1 Purified Water, 1 Melon and 1 BloodLeaf.
 * It now cost 30 caps, can be looted and found in the vendor inventory.
 * Refreshing Beverage now has a custom model.

Water

 * All Purified Water now restore 20 HP (instead of 40 HP).

=Alcohol=

Other

 * All alcohol (except beer) cost now 10 caps.

=Weapons=

Fat Man

 * Added radiation damage to the Fat Man and the Fat Man MIRV explosion.

Nuka Quantum Grenade

 * Nuka Quantum Grenade now use the same explosion effect as the Nuka-Nuke.

Nuke Grenade & Nuke Mine

 * Nuke Grenade and Nuke Mine now cost 150 Caps.
 * Renamed the Nuka Grenade to Nuke Grenade.

Other

 * Rebalanced the Nuke Grenade, Nuke Mine, Nuka Cocktail and Nuka Quantum Grenade.